Vegetation Studio 1.0 Release Candidate 2 with patch 1

Nov
03

Vegetation Studio 1.0 Release Candidate 2 with patch 1


Version
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File Size0.00 KB
Create DateNovember 3, 2017

1.0 RELEASE CANDIDATE 2: NOVEMBER 3 ,  2017

CHANGES

  • All components now have documentation direct links from the upper right corner help icon on the components.
  • Added additional testing to reduce work in update function for terrains out of distance.
  • Added setting to use CPU frustum culling and individual LODs on Objects and LargeObjects.
  • Inspector UI changes on BillboardSystem, ColliderSystem, TerrainSystem,PersistentVegetationStorage and VegetationStudioManager
  • Enable instancing will only be set to enabled if it is disabled. Was triggering file change for source control.

FIXES

  • Removed error that could happen in editor mode with no sceneview visible.
  • Changed some UI textures to transparent versions.
  • Updated UI logo on TouchReact components
  • Removed post processing stack behaviour from demo scene camera
  • Removed collider with importer warning in 2017.2
  • Fixed missing UI image

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