Vegetation Studio Beta 3.3 Full
|File Size||0.00 KB|
|Create Date||July 18, 2017|
|Last Updated||July 18, 2017|
Mask system is 70% done, some UI in this release but not enabled.
Beta 3.3: July 18, 2017
- Added new shadow culling system to get shadows from invisible trees. New setting on Render Tab to set distance
- Added copy paste of vegetation items.
- Added static SetVegetationDistance, SetTreeDistance and SetBillboard distance to VegetationStudioManager. Sets on all VegetationSystems in scene
- Added pdf manual to core package
- Adjusted Vegetation Beacon UI
- Fixed VegetationSystemEditor error
- Fixed error in VegetationSystemInspector with missing prefab
- Added Rotation Offset to the VegetationItems
- Added "external web link" to the documentation button text.
- Fixed sample distance bug giving huge changes from 9.9 to 10 meters
- Width and height of the grass patch generator is now a range. this can help give different height to each plane.
- Added Vegetation scale multiplier
- Fixed some spelling mistakes in enums
- Renamed SetPlantDistance to SetVegetationDistance
- Changed position offset on vegetation items to localspace.